Once Again for Five Night at Freddys 5 Five Night at Freddys 5

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Were you looking for the endings in FNaF Globe?

All of the games in the V Nights at Freddy's series end in one way or some other. Many games involve more than one possible ending depending on the player's actions.

Contents

  • 1 Five Nights at Freddy's
    • ane.one Normal Ending
    • ane.2 Dark half-dozen Ending
    • 1.3 Custom Nighttime Catastrophe
  • 2 Five Nights at Freddy'due south two
    • two.1 Normal Ending
    • 2.2 Night 6 Ending
    • 2.3 Custom Night Catastrophe
  • 3 Five Nights at Freddy'due south 3
    • 3.1 Bad Ending
    • 3.two Good Ending
    • 3.3 Nightmare Catastrophe
  • iv Five Nights at Freddy's 4
    • 4.1 Night 5 Catastrophe
    • 4.2 Nighttime 6 Catastrophe
    • 4.three Nightmare Ending
  • v Five Nights at Freddy'south: Sis Location
    • five.one Real Ending
    • v.two Fake Ending
    • 5.3 Custom Night Endings
  • 6 Freddy Fazbear's Pizzeria Simulator
    • 6.1 Bad Ending
    • 6.2 Mediocrity Ending
    • half-dozen.3 Bankruptcy Ending
    • vi.4 Insanity Ending
    • vi.5 Blacklisted Catastrophe
    • 6.6 Completion Ending
    • 6.7 Lorekeeper "Ending"
  • vii Ultimate Custom Night
    • 7.1 One-time Man Consequences Ending
    • 7.2 Golden Freddy Cutscene
  • eight Five Nights at Freddy's: Help Wanted
    • 8.1 Pizza Political party
    • 8.2 Merge Ending
    • 8.iii Trapped Ending
    • 8.4 Mask Ending
    • 8.5 Princess Quest
  • ix Five Nights at Freddy's: Security Breach
    • 9.1 The Aisle Ending[1]
    • 9.two The Getaway Ending[2]
    • nine.iii Burntrap Ending
    • ix.four To The Rooftop Ending[three]
    • 9.v Disassemble Vanny Ending[4]
    • nine.6 Redemption Ending[five]

Five Nights at Freddy'southward

There are 3 endings that the player can achieve in Five Nights at Freddy's. They can be achieved by completing Night 5, Night half dozen, and Custom Night respectively.

Normal Ending

The paycheck Mike received afterward completing Night five.

Upon completing Night 5, Mike Schmidt receives his paycheck for $120, and a message from Fazbear Entertainment maxim "Good chore, sport! (see you lot next week)".

Night vi Ending

The paycheck Mike received after completing Night vi.

Upon completing Night 6, Mike Schmidt receives an additional fifty cents equally an overtime bonus and another "Good task, sport!" message from Fazbear Entertainment.

Custom Night Ending

The pinkish slip Mike received after completing Custom Night.

Upon completing Custom Night, Mike Schmidt receives a pink skid of termination stating that he's fired for tampering with the animatronics, general unprofessionalism, and having an olfactory property.

Five Nights at Freddy's 2

Three endings can be achieved by the thespian in Five Nights at Freddy's 2. These endings are very similar to the endings in FNaF, as they can also exist achieved by completing Night 5, Nighttime 6, and Custom Dark respectively.

Normal Catastrophe

The paycheck Jeremy received later completing Night 5.

Upon completing Night 5, Jeremy Fitzgerald receives his paycheck for $100.50.

Night six Ending

The paycheck Jeremy received and the paper attached later completing Night six.

Upon completing Night 6, Jeremy Fitzgerald receives an additional $xx.ten as an overtime bonus, attached to a newspaper article saying that Freddy Fazbear's Pizza is closing down.

Custom Nighttime Ending

The pink skid Fritz received after completing Custom Night.

Upon completing Custom Night, Fritz Smith receives a pink skid of termination stating that he's fired for tampering with the animatronics and having an odor. The pinkish slip as well has a comment berating Fritz for getting fired on his first night on the job.

Five Nights at Freddy's 3

There are iii endings bachelor in Five Nights at Freddy's three. Different the get-go and second game which require the player to complete certain levels to accomplish the endings, some of the endings can be accomplished by completing different subconscious objectives throughout the game.

Bad Catastrophe

The Bad Catastrophe screen afterward completing Nighttime 5 normally.

If the player progresses through the game normally, then after the Night 5 minigame ends, the player volition be taken to a screen featuring the illuminated heads of Freddy Fazbear, Foxy, Chica, and Bonnie (in that gild) lying on the flooring, symbolizing that the souls of William Afton's victims are still trapped inside the animatronic suits. A 5th head can exist seen silhouetted in the background, which is widely speculated to exist Gold Freddy'south head.

Expert Ending

The Skillful Ending screen after completing Nighttime 5 and the Cake Ending in the minigames.

To achieve the Good Ending, the player must get the cake catastrophe for the post-obit minigames:

  1. BB's Air Adventure (Any Nighttime)
  2. Mangle's Quest (Nighttime 2)
  3. Chica'southward Party (Nighttime 3)
  4. Stage01 (Night iv)
  5. Glitch Minigame (Night 5)
  6. Happiest Day (Must clear the other five games outset)

If the actor has gotten the Cake Endings of the secret minigames, so afterward the Night five minigame ends, the player will exist taken to a screen similar to the 1 from the Bad Catastrophe, but this time the animatronic heads are empty, symbolizing that the souls of William Afton's victims have been freed. The fifth head from the Bad Ending is nowhere to be seen, fifty-fifty if the player brightens the image. Information technology should be noted that the positions of the animatronics heads friction match the gravestones in the lore keeper ending in Freddy Fazbear'due south Pizzeria Simulator, heavily implying those are the name of the souls that inhabit the animatronics.

Nightmare Ending

The newspaper shown after completing Nightmare.

Upon completing Night half dozen (aka Nightmare), a paper volition exist shown, stating that Fazbear's Fear has burned down. If the player brightens the image of the newspaper, then Springtrap will exist seen backside the Freddy Fazbear minifigure, revealing that he survived the fire.

5 Nights at Freddy's 4

The endings of Five Nights at Freddy'southward 4 have returned to the tradition of three previous games, having three endings which require the player to complete Night 5, Night six, and Nightmare.

Night v Ending

Subsequently completing Night 5, a minigame cutscene volition play. It is the Crying Child's birthday party, and he is shown getting picked up by his older brother, Michael Afton (the kid wearing the Foxy mask from the Night one and Night 3 minigames) and Michael's friends (who are wearing Freddy, Bonnie and Chica masks respectively), and thrown into Fredbear'due south mouth, in an incident known as "The Bite of '83".

Night vi Ending

After completing Night half-dozen, a minigame cutscene will play. This fourth dimension, the crying child is shown in darkness with his Plushies in front of him. Michael asks if he can hear him, then gain to apologize to him for throwing him into Fredbear'south rima oris. After that, the Fredbear plush speaks to the kid, asking if he still believes that he, along with the rest of the plushies, are his friends, and saying that he will "put him back together". As he speaks, the plushies disappear one by 1 until only the child is left, who gain to cry as a flatline beep is heard in the background, implying that he is expressionless.

Nightmare Ending

The Nightmare Ending.

Later on completing Nightmare/Dark 7, the actor will be taken to a grey box with locks on it. The actor can click on the locks, only the box cannot exist opened in any possible way. And so, a message appears, saying "Perhaps some things are best left forgotten, for at present".

Five Nights at Freddy's: Sister Location

At that place are 3 endings to Sister Location. They can be accomplished by completing certain tasks; such as following Circus Babe's instructions on last night, finding the Private Room, and completing the Custom Night.

Real Catastrophe

After following Circus Baby's instructions, Michael Afton will be taken to the Scooping Room, where after some dialogue from Circus Baby, the Scooper turns on, killing Michael. And then, the player will exist taken to a cutscene where Michael'due south silhouette appears in forepart of a mirror, with purple glowing optics (actually Ennard using Michael's skin).

Fake Catastrophe

If the thespian has gotten the secret ending to the death minigame, then they will be granted access to the Private Room, where they must survive against Ennard, classic FNaF style (Surviving until 6AM while sitting in the Private Room office). Upon reaching 6AM, Michael returns home to lookout man the season finale of The Immortal and the Restless. Later the episode ends, Ennard appears, dragging himself near the right side of the room, indicating that even if the catastrophe described hither were canon, Ennard would accept found a mode to kill Michael anyway. During this sequence, the basket of Exotic Butters tin be seen on top of the TV.

Custom Night Endings

Upon completion of a Custom Dark preset on Very Hard difficulty, the player will feel a minigame cutscene. The cutscenes detail Michael's trunk being worn by Ennard slowly deteriorating until he turns purple in the penultimate cutscene, in which he regurgitates Ennard into the sewers before collapsing on the footing. Then, after Circus Babe says "You won't dice" repeatedly, Michael gets support on his feet. Afterwards completing Golden Freddy style on Very Hard difficulty, the player will be treated to a cutscene in which Michael speaks to his father, William Afton (who is all the same within of Springtrap) whilst the remains of Fazbear'southward Fear after called-for down tin be seen. Once Michael's dialogue ends, Springtrap appears, after which the cutscene ends.

Freddy Fazbear's Pizzeria Simulator

Encounter too the Certificates section in Achievements.

There are 6 endings of Freddy Fazbear's Pizzeria Simulator. They tin exist accomplished past completing certain tasks; completing the game without either salvaging the animatronics or earning whatever Faz-Score, wasting all the money, obtaining the Egg Baby and so cheque the blueprints on the monitor screen, receiving 10 or more lawsuits without running out of the coin, and literally doing all the works within the restaurant.

Bad Ending

If the player beats the game without salvaging any of the animatronics, they will receive a bulletin from Cassette Homo stating that they're fired for not completing Paragraph 4 as per their job.

Mediocrity Catastrophe

Certificate for Mediocrity Ending.

If the Player finishes the game with a Faz-Score rating of 0, the player will receive a message from Tutorial Unit subtly criticizing the player for their minimalist behavior and politely suggests that they find employment elsewhere, after which they receive a Certificate of Mediocrity.

Bankruptcy Ending

Certificate for Defalcation Ending.

If the player ends upwardly with a negative amount of money due to a lawsuit, then Tutorial Unit reprimands them for their actions, after which they receive a Document of Bankruptcy.

Insanity Ending

Certificate for Insanity Ending.

If the histrion buys the Egg Baby, then touches the blue push button near the monitor, and turns it on and off, they will be treated to dialogue in which Henry discusses William Afton's actions while the actor sees blueprints on the monitor screen, later which they receive a Certificate of Insanity.

Blacklisted Ending

Document for Blacklisted Ending.

If the player gets a risk of 50 or higher, Tutorial Unit will reprimand them for their actions, afterward which they receive a Certificate that states they have been Blacklisted.

Completion Catastrophe

Certificate for Completion Ending.

The tombstones of the dead children from the Completion Ending (Just appears if thespian has obtained the Lorekeeper Certificate).

If the player salvages all of the animatronics, and so after beating Saturday, Henry reveals that Freddy Fazbear'southward Pizza Place was created equally a trap for the haunted animatronics, and even addresses Elizabeth Afton (whose soul possesses Scrap Babe), William Afton (who is trapped within Scraptrap) and his daughter (whose soul possesses the Puppet, who is trapped within of Lefty) during his speech. While he is talking, a fire is started, which burns downwards the identify, as well as destroying the animatronics and freeing the souls once trapped within them. Later which Tutorial Unit congratulates the actor on their piece of work, after which they receive a Certificate of Completion.

Lorekeeper "Ending"

Certificate for Lorekeeper "Ending".

If the actor completes all of the minigames (Fruity Maze, Midnight Motorist, and Security Boob) before gaining the Completion Ending (see higher up), they will be treated to a subconscious postal service-credits image depicting 5 tombstones representing v children, with one anonymous gravestone in the distance on the hill.

Ultimate Custom Dark

At that place are ii endings in Ultimate Custom Night.

Old Human Consequences Ending

If the role player sets Erstwhile Homo Consequences to level i and leaves all other characters at zip, and then once they catch a fish, the player will be taken to the fourth sub-tunnel area from FNaF Earth, where Onetime Man Consequences will tell the thespian to rest their soul and to "leave the demon to his demons". The player's only option from this point is to drown in the lake by repeatedly mashing A and D, after which the game closes.

It is also important to annotation that the distorted sound yous hear in background is really William Afton screaming. Equally it tin be seen in this video https://world wide web.youtube.com/watch?v=4FDC4sfHfms, by speeding upward the sound you can hear William scream the name of his old friend, Henry and also screaming for his son Mike to help him.

Golden Freddy Cutscene

Golden Freddy in the void.

Once the thespian has seen all of the Bear of Vengeance and Toy Chica: The Loftier School Years cutscenes and achieves a score of 9800, then the last cutscene they experience volition be a cutscene of Golden Freddy in his original 5 Nights at Freddy's appearance, twitching and fading into darkness.

Five Nights at Freddy'southward: Help Wanted

There are three endings to Help Wanted, plus ane in the Expletive of Dreadbear DLC and 1 in the mobile port. They can be achieved by completing sure tasks: Clearing the game by proceeding through Pizza Party, collecting all xvi tapes then declining to practice what it told, and having all 16 tapes collected then actually doing what it told.

Pizza Party

Upon completing all other levels in the game, Pizza Party volition become available. The player is tasked with navigating a maze of rooms to discover the titular Pizza Party. In the stop, they volition enter a room total of block, pizza, animatronics, and a record. Glitchtrap will then announced and gesture for the actor to follow it backside a mantle. After doing then, the player volition be on a stage while a show starts, implying they "became" an animatronic. The credits roll, after which HandUnit tells the actor there'south aught more to find, thank you to them for playing before taking them back to the championship screen. Whilst this is all happening, Glitchtrap tin can be seen dancing in the background in an about gleeful and somewhat unhinged manner.

Merge Ending

Finding the 16th record reveals how to destroy Glitchtrap. The record states:

"Let information technology approach you lot. Let it begin to merge with you. Play the music and flip the switch that volition crusade a hard restart of the game and affluent the retention, finer killing information technology. I hope."

The game will then continue. Randomly when loading into the primary expanse, Glitchtrap will appear behind the principal computer and will starting time to "merge" with the player. If the instructions from record 16 are not followed, the role player'due south view volition slowly fade to imperial and glitch before fading dorsum into the perspective of Glitchtrap. The implication is that the merge was successful and Glitchtrap can escape from the game. The game will and so fade to blackness and accept the player to the game over room.

Trapped Ending

If the player follows the instructions from tape 16, they will be taken to a room with only a giant door with handprints and scratches all over information technology. If the thespian interacts with a sliding hole in the door, Glitchtrap will appear on the other side. He then shushes the player earlier backing upward into the darkness behind him. After this, the player is returned to the hub where a plush of Glitchtrap will be sitting on the floor adjacent to them.

Mask Ending

If the role player takes all 4 keys in the Corn Maze minigame and goes back to the basement door at the begin of the maze, they win the minigame in a different room than the others, and with a rabbit mask on the tabular array in front of them.

Princess Quest

If the player reaches the finish of the Princess Quest minigame and lights the final torch, Glitchtrap in a distorted course will appear in front of the thespian, proverb what has been decoded as "I e'er come up back. Let me out.", and send the thespian back to the main area.

Five Nights at Freddy's: Security Alienation

There are six unlike endings, each of which accept a different number of stars associated with them. In that location is a main scene that plays before the credits and an optional short moving-picture show that is displayed afterward the credits take finished rolling.

The two Vanny endings (Disassembled and Savior) take an animated cutscene that plays before Gregory reaches Vanny'south lair and unlocks the catastrophe, simply both of the associated endings are not animated in 3D. The Canon Catastrophe is the but ending that is fully blithe in 3D, both for the principal scene and the mail-credits image.

All endings tin can only be obtained by 6 AM. Going through the plot is the only manner to advance the time.

The Alley Ending[ane]

  • Chief scene: Gregory runs from the Pizzaplex, and is shown to have fallen asleep in a cardboard box, possibly implying that he is homeless. He covers himself with a newspaper reporting missing local children every bit he goes to sleep. Vanny eventually finds him later in the nighttime.
  • Post-credits scene: None
  • Number of stars: 1
  • How to obtain: Finish the game and leave through the front entrance.

The Getaway Catastrophe[2]

  • Main scene: Gregory drives off with Freddy in a Fazbear van. Freddy runs out of power and shuts down. Gregory stops the van and resuscitates him using the vehicle bombardment, and they both ride off together into the sunrise.
  • Mail-credits scene: A newspaper article reports that Freddy has been replaced with Montgomery Gator, he himself being replaced with Glamrock Mr. Hippo.
  • Number of stars: 2
  • How to obtain: Obtain security level vii. Leave through the loading dock exit past the kitchen.

Burntrap Ending

  • Main scene: Burntrap tries to escape the burning wreckage of the pizzeria, but is captured by the Blob. Gregory and Freddy both escape the collapsing pizzeria from underground.
  • Post-credits scene: Gregory and Freddy both sit atop a hill, enjoying the sunshine from the next morning.
  • Number of stars: ii
  • How to obtain: Become the claw, optics, and voicebox upgrades. Go downward the Old Elevator to the former pizzeria and defeat Burntrap by preventing him from controlling Freddy, whilst avoiding the Blob'south tentacles as well every bit Glamrock Chica, Roxanne Wolf, and Montgomery Gator in their shattered forms.

To The Rooftop Ending[3]

  • Main scene: Gregory and Freddy gear up fire to the Pizzaplex. Vanny captures Gregory on the roof, only Freddy is able to see Vanny with Roxy'southward eyes. He forces Vanny to surrender, tackles her off the ledge along with himself while bidding farewell to Gregory, killing them both. Gregory removes Vanny's mask and is utterly dislocated.
  • Post-credits scene: Dorsum on the roof, a seemingly still alive Vanessa in her night baby-sit compatible can be seen looking downward, presumably where Gregory and Vanny are. A news article reports that the Mega Pizzaplex has burnt down and that combustible Fazbear toys have been recalled.
  • Number of stars: ii
  • How to obtain: Leave through the prize counter emergency leave.

Disassemble Vanny Catastrophe[4]

  • Principal scene: Vanny finds Gregory in her lair. As she cackles and reaches out to catch him, he hits a button and orders the South.T.A.F.F. Bots to "disassemble" Vanny, presumably killing her. Gregory so approaches the critically damaged Freddy, who tells him that he is his superstar earlier shutting down.
  • Post-credits scene: A news article reports that the Mega Pizzaplex has been closed due to wellness concerns, with plans to reopen next season.
  • Number of stars: 2
  • How to obtain: Find Vanny's lair. At the Pizzaplex entrance, click "Vanny". Enter Vanny's lair and press the button.

Redemption Catastrophe[5]

  • Main scene: The screen from Princess Quest three errors out, and Gregory crawls out of Vanny's lair. Outside, he sees that the S.T.A.F.F. Bots accept malfunctioned and collapsed. Vanny's mask and bowtie are likewise on the basis with Vanny nowhere in sight, implying that she was freed from the control over her. Gregory and then returns to the front end leave of the pizzaplex while carrying a dufflebag that contains Freddy's head. With some encouragement from the notwithstanding-active head of Freddy, he approaches Vanessa who is waiting at the doors for him.
  • Post-credits scene: Gregory, Freddy's head, and Vanessa all sit atop a loma, enjoying the sunshine from the next morning time, while Gregory and Vanessa are both eating ice foam.
  • Number of stars: 3
  • How to obtain: Complete Princess Quest 1, then Princess Quest ii, in lodge. Notice Vanny'south lair. At the Pizzaplex archway, click "Vanny". Enter Vanny'southward lair and consummate Princess Quest 3.
Cadre Series Cinematics
Intermissions
The Immortal and the RestlessBehave of VengeanceToy Chica: The High School Years
Cutscenes
Dream Cutscenes • End-of-Dark Minigames (FNaF: SL) • Training Video Slideshow • Cutscenes (FNaF: SB)
Other Cinematics
Endings
  1. https://twitter.com/cakepaints/status/1511414303366164480
  2. https://twitter.com/cakepaints/condition/1515031502710620161
  3. https://twitter.com/cakepaints/status/1518719907122212865
  4. https://twitter.com/cakepaints/status/1513598342474784774
  5. https://twitter.com/cakepaints/condition/1524113157630791682

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Source: https://freddy-fazbears-pizza.fandom.com/wiki/Endings

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